![]() ![]() (Because they have a protected effect: Bug Bite, Clear Smog, Covet, Incinerate, Knock Off (damage can still double), Pluck, Smelling Salts, Thief, Wake-Up Slap, trapping moves).Circle Throw, Dragon Tail, Fling, Smack Down.These damaging moves will not have any effect besides damage if the target has a substitute: Sky Drop will also fail if the target has a substitute. (Because they have a protected effect: Bestow, Embargo, Flatter, Psycho Shift, Switcheroo, Trick, Yawn, trapping moves).Copycat, Gastro Acid, Heal Block, Lock-On, Mind Reader, Nightmare, Pain Split, Worry Seed.These status moves will also fail if the target has a substitute: A Pokémon with Infiltrator can also successfully use any move except Transform or Sky Drop on a Pokémon behind a substitute (since Generation VI). Certain moves ignore substitutes most notably, this includes all sound-based moves (such as Growl). This protection covers moves as well as some Abilities like Intimidate and Poison Touch and items like King's Rock and Sticky Barb but not Synchronize, Pickpocket, or the Wonder Launcher's Item Drop. and effects involving the owner's held item. ![]() all status conditions ( poison, burn, paralysis, freeze, and sleep) and confusion (with some exceptions in Generation I: see below).(Most effects are not affected by their user's substitute.) A substitute protects from: Snatch will steal the effect of Substitute when it is used.Ī substitute also protects its owner from certain effects caused by other Pokémon. Tidy Up will remove all substitutes from both sides of the field. A substitute can be passed by Baton Pass with the HP it has remaining. It will also disappear if its owner leaves the field. The substitute will break when it loses all of its HP. Any damage not directly from another Pokémon's attack (such as recoil damage or ongoing status conditions) will ignore the substitute. (This includes the damaging turns of Future Sight and Doom Desire.) All damage factors use the owner's current stats (including maximum HP) and other traits. If a Pokémon has a substitute and is attacked by another Pokémon, the substitute takes any damage instead. Substitute will fail if used by Shedinja (who only has 1 HP). This move fails if the user already has a substitute or if losing the required HP would cause the user to faint. Pokémon Brilliant Diamond and Shining Pearlīy decreasing its HP by 25% (rounded down) of its maximum HP, the user creates a substitute with the same amount of HP as it lost.All you need to do is refresh these effects when they end and pick off the enemy party members one by one. Use confusion, sleep, and paralysis items on two of the group, then focus damage on the third. If the player is fighting a group of enemies, the main tactic should be disabling as many of the members of possible, while focusing on the third. This means that it can only focus one AOE blast at a time. If the enemy Pokémon has an AOE effect, use the time granted by a status effect to flank the boss, by surrounding it. Bosses recover from status effects a lot quicker than regular enemies, but those extra turns will quickly add up. Blast Seeds can also do a ton of damage in a pinch. Once the sleep items are used up, go for the confusion and paralysis effects, while keeping up the damage with your teammates. Save one or two sleep items for an emergency, as it can be useful to knock out the enemy if you need to take a turn to heal up. The player needs to use their superior numbers to their advantage by having their lead Pokémon use sleep effects to knock out the enemy Pokémon and have their teammates inflict lots of damage. Most of the boss encounters in Pokémon Mystery Dungeon: Rescue Team DX involves the player's team against a single big Pokémon, usually of the Legendary variety. ![]()
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